Just before leaving, to join the Greats at Blizzard, I was given a golden opportunity at Splash. Work on a brand new gears tittle. A bittersweet moment for sure.
Man oh man what an honor to work on a IP with such a rich legacy, and I was totally onboard when it came to bringing some of the OG flavor back. Finally the countless hours glossing over James Hawkins art had payed off. I still struggled to make justice by it , yet I feel as I gave it my best (at the time at least).
Looking at the art blast that dropped from the Splasher's back when the game launched, I was very pleased to see with the direction they went with and how much of what I had started was preserved. Special Shout out to the character art team those guys rock! Ben Davis, Ji Ruan, David Richardson you are some real artworld B.A.M.f's.
Feels really cool to see Ukkon and Gabriel out there in the world making Gears history.
Big shoutout to all of SplashDamage I miss you guys dearly as much as I miss the blue bells in spring and that one fearless Fox lurking at Sainsburry's. Massive thanks to the peeps at Microsoft for letting me share this art, especially this really early on exploratory stuff that usually never sees the light of day. :)
And hey if someone can snag me a copy of the game I would love to play it.
Also if you want to check out more of my personal work check me out at Instagram: https://www.instagram.com/manueldm83/
I have been posting there for little over a week so their mind be something there that you might fancy?!